Deciding where a building should go is a complex negotiation of visible and invisible, objective and subjective forces. Architects perform site analysis in order to identify and choreograph all these factors, but which factors do they focus on? This video is a survey (pun intended) of what goes into locating where a building should go on the Earth’s surface. From legal requirements like lot lines and setbacks, to infrastructural concerns like service hookup locations and pedestrian ways, to environmental factors like sunlight and topography, the video goes through how architects and contractors position structures. In addition to reviewing general rules of thumb, the video also includes some important architectural examples like the Casa Malaparte and OMA’s Student Center at IIT to inspire unique ways to approach the subject.
Architecture with Stewart is a YouTube journey exploring architecture’s deep and enduring stories in all their bewildering glory. Weekly videos and occasional live events breakdown a wide range of topics related to the built environment in order to increase their general understanding and advocate their importance in shaping the world we inhabit.
Stewart Hicks is an architectural design educator that leads studios and lecture courses as an Associate Professor in the School of Architecture at the University of Illinois at Chicago. He also serves as an Associate Dean in the College of Architecture, Design, and the Arts and is the co-founder of the practice Design With Company. His work has earned awards such as the Architecture Record Design Vanguard Award or the Young Architect’s Forum Award and has been featured in exhibitions such as the Chicago Architecture Biennial and Design Miami, as well as at the V&A Museum and Tate Modern in London. His writings can be found in the co-authored book Misguided Tactics for Propriety Calibration, published with the Graham Foundation, as well as essays in MONU magazine, the AIA Journal Manifest, Log, bracket, and the guest-edited issue of MAS Context on the topic of character architecture.